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The runtime instantiates subclasses of script for each VRML97 Script node; and calls its methods appropriately to execute script code.
Public Member Functions | |
| virtual | ~script ()=0 |
| Destroy. | |
| virtual void | initialize (double timestamp)=0 |
| Initialize the Script node. | |
| virtual void | process_event (const std::string &id, const field_value &value, double timestamp)=0 |
| Process an event. | |
| virtual void | events_processed (double timestamp)=0 |
| Execute script code after processing events. | |
| virtual void | shutdown (double timestamp)=0 |
| Shut down the Script node. | |
Protected Member Functions | |
| script (script_node &node) | |
| Construct. | |
| void | field (const std::string &id, const field_value &value) throw (unsupported_interface, std::bad_cast, std::bad_alloc) |
| Set the value of a field. | |
Protected Attributes | |
| script_node & | node |
| A reference to the script_node that uses this script object. | |
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Destroy.
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Construct.
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Initialize the Script node.
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Process an event.
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Execute script code after processing events.
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Shut down the Script node.
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Set the value of a field.
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A reference to the script_node that uses this script object.
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