#include <OgreSceneManager.h>
Inheritance diagram for Ogre::SceneManager::SceneMgrQueuedRenderableVisitor:

Public Member Functions | |
| SceneMgrQueuedRenderableVisitor () | |
| ~SceneMgrQueuedRenderableVisitor () | |
| void | visit (const Renderable *r) |
| Visit method called once per Renderable on a grouped collection. | |
| bool | visit (const Pass *p) |
| void | visit (const RenderablePass *rp) |
| Called when visiting a RenderablePass, ie items in a sorted collection where items are not grouped by pass. | |
Public Attributes | |
| SceneManager * | targetSceneMgr |
| Target SM to send renderables to. | |
| bool | transparentShadowCastersMode |
| Are we in transparent shadow caster mode? | |
| bool | autoLights |
| Automatic light handling? | |
| const LightList * | manualLightList |
| Manual light list. | |
Protected Attributes | |
| const Pass * | mUsedPass |
| Pass that was actually used at the grouping level. | |
Definition at line 626 of file OgreSceneManager.h.
|
|
Definition at line 632 of file OgreSceneManager.h. |
|
|
Definition at line 634 of file OgreSceneManager.h. |
|
|
Called when visiting a RenderablePass, ie items in a sorted collection where items are not grouped by pass.
Implements Ogre::QueuedRenderableVisitor. |
|
|
Implements Ogre::QueuedRenderableVisitor. |
|
|
Visit method called once per Renderable on a grouped collection.
Implements Ogre::QueuedRenderableVisitor. |
|
|
Automatic light handling?
Definition at line 644 of file OgreSceneManager.h. |
|
|
Manual light list.
Definition at line 646 of file OgreSceneManager.h. |
|
|
Pass that was actually used at the grouping level.
Definition at line 630 of file OgreSceneManager.h. |
|
|
Target SM to send renderables to.
Definition at line 640 of file OgreSceneManager.h. |
|
|
Are we in transparent shadow caster mode?
Definition at line 642 of file OgreSceneManager.h. |
Copyright © 2000-2005 by The OGRE Team

This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Jan 21 10:05:03 2007