cstool/gentrtex.h File Reference
Terrain texture image generation. More...
#include "csextern.h"
#include "csgeom/vector2.h"
#include "csutil/cscolor.h"
#include "csutil/ref.h"
#include "csutil/scf_interface.h"
Go to the source code of this file.
Classes | |
| class | csGenerateImage |
| This class will compute a texture for a terrain. More... | |
| class | csGenerateImageLayer |
| This class is used to store the layers of textures per value. More... | |
| class | csGenerateImageTexture |
| A base class which represents a texture that can be displayed on the terrain. More... | |
| class | csGenerateImageTextureBlend |
| a class for a texture that is made by blending together other textures based on a value. More... | |
| class | csGenerateImageTextureSingle |
| A class for a single texture. More... | |
| class | csGenerateImageTextureSolid |
| A class for a solid coloured texture. More... | |
| class | csGenerateImageValue |
| A base class which represents a value that can be computed for blending purposes for each pixel. More... | |
| class | csGenerateImageValueFunc |
| This class will generate a value using a given function. More... | |
| class | csGenerateImageValueFuncConst |
| This class will generate a constant value. More... | |
| class | csGenerateImageValueFuncTex |
| This class will generate a value using a texture. More... | |
| struct | iGenerateImageFunction |
| This class represents a function for csGenerateImageValueFunc. More... | |
Detailed Description
Terrain texture image generation.
Definition in file gentrtex.h.
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